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Wednesday, May 8, 2013

Torso sculpting


Refining model

Refining model

After looking back at my turntable rotation that had been created i really wanted to put some more depth and detail into my model. I ended up taking it into mudbox upping the polly count and sculpting in abb outlines, collarbone outlines, ribs, and also small detail to the back of the shoulder blades.


Torso in Mudbox after detailed work.

Polly count ended up around 64,000 while in mudbox as a high setting.





Friday, May 3, 2013

MDDN 241 - Turntable rotation

Turntable rotation


incase the video doesn't work here is a youtube link.

http://www.youtube.com/watch?v=2LsJYdrhSjc&feature=youtu.be

Firing range Dummy

My character is a firing range dummy that really feels emotion and ends up displaying it when he is moved through different scenes.  He is a construction of wood with no arms or legs, shaped and designed to be shot at. 

Through out the scenes he shows the viewers his emotions by the use of body language when different things happen around him.  The body languages are dramatic as the environment he is placed into is causing him to move rapidly to save his own life. 

MDDN 241 - Storyboard

Storyboard






The character wakes up in a room with a whole lot of the same looking targets like him. he is confused looking all around and very jumpy hearing gun sounds and explosions. All of a sudden a mechanical arm reaches out swiping past him grabbing one of the other dummies and taking him away. He tries to hop away scared but runs into the mechanical arm being snatched up. The mechanical arm takes him away while he's trying to break free but ends up going through a door into the firing range. previous blown up dummies are visible. He gets placed down and clamped to the floor. looking around he finds himself not alone. Suddenly the target next to him gets blown to pieces. finally breaks out but with so much force trying to hop away in a hurry he lands flat on the floor before being blown into pieces.

MDDN 241 - Three environment

Three environment





The first two photos are what the the firing range can look like. Will have a big environment with the containers mixed into it. Third photo is like a storage where the targets are left before used.



MDDN 241 - Three motion drawings

Three motion pictures




First motion is the character hopping like a spring.

Second motion is twisting of the torso. like when he is looking around unsure what's going on.

Third motion is bending backwards before he goes to leap and start hopping away.


Thursday, May 2, 2013