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Wednesday, June 5, 2013

Created broken dummy for scene

Created broken dummy for scene

Having too many normal dummies in the scene wouldn't make it look right so i made a broken one that also would be the one to be shot breaking off at the pole.


 

Monday, June 3, 2013

Phyical sun sky

Physical sun sky

Physical sun sky is the best option for my scene but possibly even adding a few lights. Some tutorials that i found handy.

http://www.youtube.com/watch?v=xgVLvTBZP88

http://www.youtube.com/watch?v=Ds5n0ZdtAy8

Animating jump

Animating jump

I want my character to be unique with its hops not making them all the same. He will end up crouching down longer or shorter depending on how high or far he jumps.

1. into a crouch
2. hold the crouch
3. popping most of the way back to standing position
4. translated in the air rotated and more standing up
5. rotated back to 90 translated back onto the ground
6. crouching back down 
7. expanding back up to upright position.

repeat but also can skip the 7th skip.

Python


Sunday, June 2, 2013

Modeling scene

Modeling scene

Created a spinning ride for more depth into the scene. With some help from a class mate Julio he showed me how to make it continuously rotate at the same speed without key framing. Also made a circus tent with ropes coming down  that was duplicated from the barriers and stretched out.







Arduino

 Arduino
The code will be done with arduino

some code listings that i found as a guide.


int outPin = 12; // Output connected to digital pin 12
int mail = LOW; // Is there new mail?
int val; // Value read from the serial port

void setup()
{
    pinMode(outPin, OUTPUT); // sets the digital pin as output
    Serial.begin(9600);
    Serial.flush();
}

void loop()
{
    // Read from serial port
    if (Serial.available())
    {
        val = Serial.read();
        Serial.println(val);
        if (val == 'M') mail = HIGH;
        else if (val == 'N') mail = LOW;
    }

    // Set the status of the output pin
    digitalWrite(outPin, mail);
}

Saturday, June 1, 2013

Modeling scene

Modeling scene

 Started to go into some details with modeling making barriers with creating rope even. Made a path then had a flat circle that duplicated into four circles in a square shape then extruded them along the path twisting them.